/************************** BEGIN PathBuilder.h **************************/
/************************************************************************
 FAUST Architecture File
 Copyright (C) 2003-2017 GRAME, Centre National de Creation Musicale
 ---------------------------------------------------------------------
 This Architecture section is free software; you can redistribute it
 and/or modify it under the terms of the GNU General Public License
 as published by the Free Software Foundation; either version 3 of
 the License, or (at your option) any later version.
 
 This program is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of
 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 GNU General Public License for more details.
 
 You should have received a copy of the GNU General Public License
 along with this program; If not, see <http://www.gnu.org/licenses/>.
 
 EXCEPTION : As a special exception, you may create a larger work
 that contains this FAUST architecture section and distribute
 that work under terms of your choice, so long as this FAUST
 architecture section is not modified.
 ************************************************************************/

#ifndef FAUST_PATHBUILDER_H
#define FAUST_PATHBUILDER_H

#include <vector>
#include <string>
#include <algorithm>

/*******************************************************************************
 * PathBuilder : Faust User Interface
 * Helper class to build complete hierarchical path for UI items.
 ******************************************************************************/

class PathBuilder
{

    protected:
    
        std::vector<std::string> fControlsLevel;
       
    public:
    
        PathBuilder() {}
        virtual ~PathBuilder() {}
    
        std::string replaceCharList(std::string str, const std::vector<char>& ch1, char ch2)
        {
            std::vector<char>::const_iterator beg = ch1.begin();
            std::vector<char>::const_iterator end = ch1.end();
            for (size_t i = 0; i < str.length(); ++i) {
                if (std::find(beg, end, str[i]) != end) {
                    str[i] = ch2;
                }
            }
            return str;
        }
    
        std::string buildPath(const std::string& label) 
        {
            std::string res = "/";
            for (size_t i = 0; i < fControlsLevel.size(); i++) {
                res += fControlsLevel[i];
                res += "/";
            }
            res += label;
            std::vector<char> rep = {' ', '#', '*', ',', '/', '?', '[', ']', '{', '}', '(', ')'};
            replaceCharList(res, rep, '_');
            return res;
        }
    
        void pushLabel(const std::string& label) { fControlsLevel.push_back(label); }
        void popLabel() { fControlsLevel.pop_back(); }
    
};

#endif  // FAUST_PATHBUILDER_H
/**************************  END  PathBuilder.h **************************/
