#include <gtkmm-2.4/gtkmm.h>


#include <lvtk-1/lvtk/plugin.hpp>
#include <lvtk-1/lvtk/gtkui.hpp>

#include "granulator_stereo_gui.hpp"
#include "granulator_stereo.hpp"
#include "dial.hpp"

GranulatorStereoGUI::GranulatorStereoGUI(const std::string& URI)
{
	EventBox *p_background = manage (new EventBox());
	Gdk::Color* color = new  Gdk::Color();
	color->set_rgb(7710, 8738, 9252);
	p_background->modify_bg(Gtk::STATE_NORMAL, *color);



	VBox *p_mainWidget = manage(new VBox(false, 5));



	Frame *p_gainFrame = manage(new Frame("Gain"));
	//p_gainFrame->set_shadow_type(Gtk::SHADOW_NONE);
	HBox *p_gainBox = manage(new HBox(true));

	slot<void> p_slotInputGain = compose(bind<0>(mem_fun(*this, &GranulatorStereoGUI::write_control), p_inputGain), mem_fun(*this,  &GranulatorStereoGUI::get_inputGain));
	m_dialInputGain = new LabeledDial("Input Gain", p_slotInputGain, p_inputGain, -10, 10, NORMAL, 0.01, 2);
	p_gainBox->pack_start(*m_dialInputGain);

	slot<void> p_slotOutputGain = compose(bind<0>(mem_fun(*this, &GranulatorStereoGUI::write_control), p_outputGain), mem_fun(*this,  &GranulatorStereoGUI::get_outputGain));
	m_dialOutputGain = new LabeledDial("Output Gain", p_slotOutputGain, p_outputGain, -10, 10, NORMAL, 0.01, 2);
	p_gainBox->pack_start(*m_dialOutputGain);

	p_gainFrame->add(*p_gainBox);
	p_mainWidget->pack_start(*p_gainFrame);



	Frame *p_grainFrame = manage(new Frame("Grain"));
	//p_gainFrame->set_shadow_type(Gtk::SHADOW_NONE);
	HBox *p_grainBox = manage(new HBox(true));

	slot<void> p_slotGrainSize = compose(bind<0>(mem_fun(*this, &GranulatorStereoGUI::write_control), p_grainSize), mem_fun(*this,  &GranulatorStereoGUI::get_grainSize));
	m_dialGrainSize = new LabeledDial("Grain Size (ms)", p_slotGrainSize, p_grainSize, 6, 10000, LOG, 1, 0);
	p_grainBox->pack_start(*m_dialGrainSize);

	slot<void> p_slotAttack = compose(bind<0>(mem_fun(*this, &GranulatorStereoGUI::write_control), p_attack), mem_fun(*this,  &GranulatorStereoGUI::get_attack));
	m_dialAttack = new LabeledDial("Attack (ms)", p_slotAttack, p_attack, 3, 100, NORMAL, 1, 0);
	p_grainBox->pack_start(*m_dialAttack);

	slot<void> p_slotRelease = compose(bind<0>(mem_fun(*this, &GranulatorStereoGUI::write_control), p_release), mem_fun(*this,  &GranulatorStereoGUI::get_release));
	m_dialRelease = new LabeledDial("Release (ms)", p_slotRelease, p_release, 3, 100, NORMAL, 1, 0);
	p_grainBox->pack_start(*m_dialRelease);

	p_grainFrame->add(*p_grainBox);
	p_mainWidget->pack_start(*p_grainFrame);



	Frame *p_textureFrame = manage(new Frame("Texture"));
	//p_gainFrame->set_shadow_type(Gtk::SHADOW_NONE);
	HBox *p_textureBox = manage(new HBox(true));

	slot<void> p_slotGrainDensity = compose(bind<0>(mem_fun(*this, &GranulatorStereoGUI::write_control), p_grainDensity), mem_fun(*this,  &GranulatorStereoGUI::get_grainDensity));
	m_dialGrainDensity = new LabeledDial("Grain Spacing (ms)", p_slotGrainDensity, p_grainDensity, 1, 10000, LOG, 1, 0);
	p_textureBox->pack_start(*m_dialGrainDensity);

	slot<void> p_slotGrainSpread = compose(bind<0>(mem_fun(*this, &GranulatorStereoGUI::write_control), p_grainSpread), mem_fun(*this,  &GranulatorStereoGUI::get_grainSpread));
	m_dialGrainSpread = new LabeledDial("Grain Spread", p_slotGrainSpread, p_grainSpread, 2, 10000, LOG, 1, 0);
	p_textureBox->pack_start(*m_dialGrainSpread);

	p_textureFrame->add(*p_textureBox);
	p_mainWidget->pack_start(*p_textureFrame);



	p_background->add(*p_mainWidget);

	p_background->set_size_request(200, 320);

	add(*p_background);

	Gtk::manage(p_background);
}

float GranulatorStereoGUI::get_inputGain()		{ return m_dialInputGain->get_value(); }
float GranulatorStereoGUI::get_grainSize()		{ return m_dialGrainSize->get_value(); }
float GranulatorStereoGUI::get_attack()			{ return m_dialAttack->get_value(); }
float GranulatorStereoGUI::get_release()			{ return m_dialRelease->get_value(); }
float GranulatorStereoGUI::get_grainDensity()		{ return m_dialGrainDensity->get_value(); }
float GranulatorStereoGUI::get_grainSpread()		{ return m_dialGrainSpread->get_value(); }
float GranulatorStereoGUI::get_outputGain()		{ return m_dialOutputGain->get_value(); }

void GranulatorStereoGUI::port_event(uint32_t port, uint32_t buffer_size, uint32_t format, const void* buffer)
{
	if (port == p_inputGain)
	{
		m_dialInputGain->set_value(*static_cast<const float*> (buffer));
	}
	else if (port == p_grainSize)
	{
		m_dialGrainSize->set_value(*static_cast<const float*> (buffer));
	}
	else if (port == p_attack)
	{
		m_dialAttack->set_value(*static_cast<const float*> (buffer));
	}
	else if (port == p_release)
	{
		m_dialRelease->set_value(*static_cast<const float*> (buffer));
	}
	else if (port == p_grainDensity)
	{
		m_dialGrainDensity->set_value(*static_cast<const float*> (buffer));
	}
	else if (port == p_grainSpread)
	{
		m_dialGrainSpread->set_value(*static_cast<const float*> (buffer));
	}
	else if (port == p_outputGain)
	{
		m_dialOutputGain->set_value(*static_cast<const float*> (buffer));
	}
}

static int _ = GranulatorStereoGUI::register_class("http://avwlv2.sourceforge.net/plugins/avw/granulator_stereo/gui");
